Imposter 3D online horror

Imposter 3D online horror

About This Game

Imposter 3D online horror — Play Free Online

Save all the mini-crewmates from the traitor in single player or online. Play online with other players, or with friends by creating your own room! The horror game "Imposter 3D online horror" features 7 online multiplayer game modes and 8 unique maps! "Mafia" - up to 10 players, including an impostor who looks like the other players. But at any moment he can turn into an imposter and catch the other players! Use a vote to identify the imposter and shout "Impostor among us!". Be careful and collect all the little ones. "PvE" - play with friends against an imposter controlled by the computer. "PvP" - spacemen against imposter, players play for impostors. "Zombie" - Infection mode, who has been caught by the imposter, he also becomes an impostor. "Hide and Seek" - In this mode, you have to hide, playing as an astronaut, and hold out until the end of the round. Collecting babies in this mode is optional! "Hunt" - collect most babies in time! "Rescue" - Imposters can get astronauts in a cage!

How to Play

For the imposter and crewmate:

WASD keys - player control.
Mouse - camera rotation
"Tab" - hide/show cursor
Space - to jump

Playing as an crewmate:
"E" - use.
"F" - turn on/off flashlight
"G" - throw batteries
"R" - to use batteries (restore flashlight charge)

Playing as an imposter:
"R" - use shout.
"E" - use, to catch the player, to hide in the vent

In Mafia mode for the imposter:
"2" - turn into an imposter

info We're still working on the editorial review for this title. In the meantime, the description above is supplied by our content partner.

Browse Categories

From the Spinappy Blog

More from the Spinappy editorial team

Genre deep-dives, beginner guides and the stories behind the games we cover.

All articles arrow_forward
A Beginner's Guide to Idle Games (Without Spending a Cent)
Genre Guide

A Beginner's Guide to Idle Games (Without Spending a Cent)

Idle games look like cynical clickbait, but the genre quietly invented some of the smartest progression systems in modern gaming. Here's how to read one, play one, and recognise when you're being pulled into a slot machine.

Priya Shah · Apr 4, 2026 · 5 min
Why Category Pages Should Be Browsing Shelves, Not Fake Editorial Pages
Editorial

Why Category Pages Should Be Browsing Shelves, Not Fake Editorial Pages

How Spinappy treats genre pages as useful navigation while reserving stronger editorial claims for reviewed games and long-form articles.

Lena Vasquez · May 6, 2026 · 5 min
Browser Game Controls Matter More Than Graphics
Design Notes

Browser Game Controls Matter More Than Graphics

Why input feel, readable controls and device fit decide whether a browser game survives its first minute.

Jordan Reyes · May 8, 2026 · 6 min
Why .io Games Quietly Won Casual Multiplayer
Genre Deep Dive

Why .io Games Quietly Won Casual Multiplayer

From Agar.io to Snake 2048, the .io format has out-lasted every "next big thing" in casual multiplayer. Here's what those tiny browser arenas got right that mobile MOBAs and AAA battle royales got wrong.

Theo Park · Mar 30, 2026 · 5 min
How We Actually Review a Browser Game (Our Editorial Process)
Editorial

How We Actually Review a Browser Game (Our Editorial Process)

A look behind the curtain at how Spinappy's editors evaluate, improve, and sign off on browser-game reviews — from first checks to deeper featured coverage.

Maya Lin · Apr 9, 2026 · 5 min
Why Arcade Endless Runners Refuse to Die
Genre Deep Dive

Why Arcade Endless Runners Refuse to Die

Subway Surfers turned 13 this year and still ranks among the most-downloaded games on earth. We unpack what the endless-runner format gets right that everyone copies but few actually understand.

Jordan Reyes · Apr 12, 2026 · 6 min
Why HTML5 Browser Games Are Quietly Eating Mobile Gaming
Industry

Why HTML5 Browser Games Are Quietly Eating Mobile Gaming

A look at how HTML5 and WebGL turned the browser into the most accessible gaming platform on the planet — and why we built Spinappy around it.

Maya Lin · Jan 18, 2026 · 6 min
What Makes a Spinappy Game Page Review-Ready?
Editorial

What Makes a Spinappy Game Page Review-Ready?

A practical breakdown of the signals we add before a game page deserves to be treated as editorial content, not just a playable embed.

Maya Lin · May 9, 2026 · 5 min
How We Audit a Full Browser Game Library Without Pretending Every Page Is Equal
Editorial

How We Audit a Full Browser Game Library Without Pretending Every Page Is Equal

Our approach to keeping a large playable catalogue open while separating library entries from full editorial recommendations.

Priya Shah · May 7, 2026 · 5 min